![]() ![]() Organizations can set up RPA to automatically process invoices upon receipt, whether they arrive electronically or in paper formats (using OCR). This forces finance analysts to manually transfer the data from various sources into the company’s unified financial database system, therefore making it a time consuming and error-prone task. Invoice processing often carries many challenges, including the disparate formats in which vendors can submit the invoices: paper copy, email, fax, PDF, MS Word Doc, etc. It is a critical operation for most finance departments as it relates to the overall functionality of companies. Organizations of all sizes and industries deal with sending and receiving invoices. Operations that tend to have these characteristics and are commonly suitable for automation are generally back-office processes in Finance & Administration, Human Resources, IT, Procurement, and front office processes such as customer service and support.īelow we outline eight of the most common back-office processes that are suitable for RPA: Readable inputs: Processes triggered by standard and readable electronic inputs like MS Word, Excel, XML, PPT, PDFs, and if working with scanned images, RPA can be enhanced with an OCR add-on.Not subject to methodology changes: Avoid automating processes in systems that are due to undergo fundamental changes to interface or configuration in the short term.High ROI potential: Choose processes that can provide significant automation savings, usually 2 FTEs work-effort.Low exception: Low variation scenarios in the activities that could lead to different handling of procedures.Mature and stable: Documented, stable, and with predictable operational costs.Rule-based: Standardized processes, decision making based on predictive rules.High in volume and repetitive: High transaction volume, routine processes running periodically (daily or weekly).It will be available on the Quest 2, PC, and Mac, with additional platforms also in consideration.WHICH BUSINESS PROCESSES CAN BE AUTOMATED? Titled Cygnus Entertainment, the new studio is entirely self-funded.Ĭygnus is planning to release Colossal Cave 3D this summer. The pair announced their return to gaming last year, where they said they would be working on a "Sierra-flavored" game. IGN ranked the pair among the 25 greatest game developers ever in 2009. The couple married at 19 and went on to pioneering careers at Sierra On-line, where they were famous for their work on the King's Quest series and a host of other classic games, most of them point-and-click adventures. ![]() It has been more than two decades since Ken and Roberta Williams last made a game, but their reputations remain legendary in the games industry. It is really staggering when you enter the cave," the pair wrote. Was it worth it? YES! Anyone who plays the VR version will be blown away. Major design changes were required, and all graphics had to be thrown away and started over. "At first, we thought it would be a simple effort but quickly realized that VR is not as simple as just running the same old game on a new platform. They retired in 1999 but are now returning to games for the first time in more than 20 years.Ĭolossal Cave 3D Adventure will support VR via the standalone Quest 2 headset, which was suggested by one of the team's artists. ![]() This is truly a game that will delight a new generation, and 100% different than anything I've seen in the market today." Ken and Roberta Williams were pioneering adventure game developers in Sierra On-Line. It has action elements, humor, a scoring system, adventure elements, interesting characters, a huge world to explore and more. As we dug deeper and deeper into the game we discovered layers of complexity that explain why the game became such an industry phenomena. Roberta started to work adapting it to 3D, and I assembled a team. "I was looking for something interesting to code when Roberta suggested Colossal Cave. This led me to investigating how modern games are made and I just started coding using the Unity game engine for fun," Ken Williams said in a statement. Its success surprised me and brought back many memories of our days making games. "While locked down by the pandemic I wrote a book about the old Sierra days. The first teaser image for Colossal Cave 3D.Īccording to Ken Williams, the creation of Colossal Cave 3D was spurred by the boredom of quarantine during the COVID-19 pandemic. The quest, apparently, is to "find all the treasure." The reimagined adventure will be challenging and will feature a "wide variety of puzzles to overcome" in a "completely immersive 3D world" with more than 143 locations. Like the original, the underlying concept is relatively simple: players explore a cave seeking treasure, encountering characters along the way including a troll, a bear, a snake and a pirate. Titled Colossal Cave 3D Adventure, it is a first-person adventured designed in Unity for VR and PC. ![]()
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